However, one thing that Hillel said struck me particularly as someone fairly new to working at MS:
“Actually, that was the shocking thing about coming here: The problems weren’t simple. The number of people that I met who were humble, that cared deeply and passionately about making the user experience better for customers and weren’t just saying, ‘Hey, here’s a new API’–not that I don’t love a new API–was surprising. These people were really deeply concerned about how they could make customers’ lives better and had thought a lot about this, way more than I had. I was blown away. I just couldn’t believe it.”
That’s exactly how I felt coming to MS. We have a PR problem, but we definately do not have a care-about-the-customer problem.
Paul Thurrott is more of a user guy then a developer guy, but you have to be a user before you can be a developer, and his stuff is often interesting. Now he’s created a spot on his site to gather his Longhorn content. My only question: where’s the dang RSS feed?!?
Now there’s something other than the 101-Key Text Wizard to use when designing XAML for Longhorn. Mind you, what Mobiform has put together isn’t Illustrator or even Paint Brush yet, but it’s an amazing start.
Normally I like to consume something before I recommend it, but his stuff is always so good that I’m going to point out Ian’s new piece on graphical composition in Avalon before I’ve even read it. Here’s the conclusion to whet your appetite:
“The new composition model in Avalon removes many of the visual design constraints that applied to most Win32 applications. It also improves performance by making more effective use of modern graphics cards, reducing the frequency with which the OS has to call the application back to keep the display up to date, and enabling a much higher quality of user interface.”